Bite Fight
Fighting for $BITE
We have collected all reflections and created Gen-2 vampires, now what?
Chained Vampires Clan is an NFT gaming project at its core. Our long-term vision is based on actively using your NFTs to earn $AVAX with gaming mechanics.
For this reason, we would like to introduce "Bite Fight".
Bite Fight is a player-versus-player (PVP) system among Gen-2 vampires to earn $BITE tokens.
  • Each Gen-2 vampire is born with a certain power range. Rare vampires have wider power ranges.
Each Gen-2 Vampire is born with a power range
  • If an owner wants to put a Gen-2 vampire into a fight, he/she must stake a certain amount of $BITE tokens on the vampire. After that, the vampire is listed on Bite-Fight Arena to be challanged by another vampire.
Staked $BITE amount determines the cost for challenging the Vampire
  • If another owner wishes to attack a vampire on the Bite-Fight Arena, he/she must also stake the same amount of $BITE tokens as the target vampire.
  • Power ranges of each vampire are normalized, meaning their power level allocates them a certain percentage of numbers in a set range. Since the stronger vampire will be awarded a larger part of the range, it's chance to win is higher.
  • After the fight starts, ChainLink VRF is activated. Chainlink VRF generates a random number and cryptographic proof of how that number was determined. This process ensures that the results cannot be tampered with nor manipulated by anyone, including oracle operators, miners, users and even smart contract developers.
  • Winner is determined by this randomly generated number. The vampire who has the generated random number in its power range wins.
Female vampire wins since random number is in her power range
  • Winner of the fight gets all $BITE tokens.
After the fight is finished, both vampires enter dormant mode and cannot be used in another fight until their cooldown period ends (the cooldown period will be determined by on-chain timestamps). The cooldown period prevents owners to use very powerful vampires repeatedly on fights and exploit the mechanics.
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